Chipper

conditioning

~25 min

A long list of different exercises (typically 5-10+), each with its own rep target, performed sequentially in order — you 'chip away' at the list one movement at a time.

How it works

Write out a long sequence of movements, each with a fixed rep count (e.g. 50 double-unders, 40 KB swings, 30 box step-ups, 20 push-ups, 10 burpees). Perform them strictly in order, completing each movement's reps in full before moving to the next. Usually done 'for time' as a one-time-through structure rather than repeated rounds.

Pros

  • High variety keeps sessions engaging
  • Simulates real-world fatigue across many movement patterns
  • No repeated rounds needed — good for longer single-pass sessions
  • Easy to scale reps/movements to any level

Cons

  • Long duration — not time-efficient
  • Pacing strategy across many movements is hard to master
  • Fatigue late in the list can compromise technique on complex movements

Best for

Endurance/work capacityCompetition-style conditioning testsLonger conditioning pieces (15-30+ min)

Examples

  • 'Filthy Fifty': 50 reps each of 10 different movements for time
  • Chipper: 50 wall balls, 40 KB swings, 30 box jumps, 20 pull-ups, 10 burpees for time

Notes

A chipper is technically a sub-category of 'For Time' — distinguished by its long, varied movement list done once through rather than in repeated rounds.

Sources